Azumarill Species

Attributes

  • Base Happiness: 50
  • Capture Rate: 75
  • Color: Blue
  • Egg Groups: Water1 , Fairy
  • Gender Rate: 4
  • Hatch Counter: 10
  • Has Gender Differences: False
  • Is Baby: False
  • Is Legendary: False
  • Is Mythical: False
  • Shape: Upright
  • Generation: Generation-Ii

Azumarill Varieties

azumarill
Azumarill

184 - Water, Fairy

Flavor Text Entries

  • Emerald: It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
  • Gold: By keeping still and listening in­ tently, it can tell what is in even wild, fast- moving rivers.
  • Silver: When it plays in water, it rolls up its elongated ears to prevent their insides from get­ ting wet.
  • Crystal: The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
  • Ruby: AZUMARILL’s long ears are indispensable sensors. By focusing its hearing, this POKéMON can identify what kinds of prey are around, even in rough and fast-running rivers.
  • Sapphire: AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning POKéMON. The air balloons enable the POKéMON in trouble to breathe.
  • Firered: When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
  • Leafgreen: By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
  • Diamond: It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
  • Pearl: Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
  • Platinum: It can spend all day in water, since it can inhale and store a large volume of air.
  • Heartgold: By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
  • Soulsilver: When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
  • Black: It can spend all day in water, since it can inhale and store a large volume of air.
  • White: It can spend all day in water, since it can inhale and store a large volume of air.
  • Black-2: Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
  • White-2: Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
  • X: Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
  • Y: The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water.
  • Omega-Ruby: Azumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
  • Alpha-Sapphire: Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
  • Sword: It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.
  • Shield: These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.