Water Shuriken

Water

Summary

Water Shuriken is a Water-type move with variable power and cannot miss. It is a multi-strike move that always hits the target 2-5 times per use, with each strike having a base power of 15. This results in a minimum total power of 30 (if it hits twice) and a maximum of 75 (if it hits five times). Water Shuriken is unique because it is a priority move, meaning it usually goes before other moves, regardless of the user's speed. Additionally, in Generation VI, it was the signature move of Greninja, further boosted when used by its Battle Bond form, becoming physically based, with a higher priority bracket and a base power increase. This move also reflects Greninja's ninja theme, fitting well with its swift and precise characteristics.

Effect

Inflicts regular damage. Hits 2–5 times.

Short Effect: Hits 2–5 times.

Inflicts regular damage. Hits 2–5 times.

Game Descriptions

The user hits the target with throwing stars two to five times in a row. This move always goes first.

The user hits the target with throwing stars two to five times in a row. This move always goes first.

The user hits the target with throwing stars two to five times in a row. This move always goes first.

The user hits the target with throwing stars two to five times in a row. This move always goes first.

The user hits the target with throwing stars two to five times in a row. This move always goes first.

The user hits the target with throwing stars two to five times in a row. This move always goes first.

The user hits the target with throwing stars two to five times in a row. This move always goes first.

The user hits the target with throwing stars two to five times in a row. This move always goes first.

Move Details

  • Power 15
  • Accuracy 100%
  • PP 20
  • Priority 1
  • Damage Class Special
  • Generation Generation VI
  • Category Damage

Additional Info

  • Hit Count 2-5