Triple Kick is a Fighting-type move with variable power and 90% accuracy. It hits the target up to three times in a single turn, with each consecutive hit increasing in power. Specifically, the first hit has a base power of 10, the second hit increases to 20, and the third hit has a base power of 30. If any hit misses, the move ends immediately. Triple Kick is known for its unique multi-hit mechanics and is the signature move of Hitmontop. Its ability to potentially break substitutes and deal increased damage over multiple hits makes it strategically useful in various battle scenarios.
Inflicts regular damage. Hits three times in the same turn. The second hit has double power, and the third hit has triple power. Each hit has a separate accuracy check, and this move stops if a hit misses. skill link does not apply.
Short Effect: Hits three times, increasing power by 100% with each successful hit.
Inflicts regular damage. Hits three times in the same turn. The second hit has double power, and the third hit has triple power. Each hit has a separate accuracy check, and this move stops if a hit misses. skill link does not apply.