Smelling Salts

Normal

Summary

Smelling-Salts is a Normal-type move with 70 power and 100% accuracy. It has a unique effect in which, if the target is paralyzed, Smelling-Salts will deal double damage, effectively making its power 140 in such situations. Additionally, using Smelling-Salts on a paralyzed target will cure the paralysis. This move can be strategically used to turn a paralyzed condition into a high-damage opportunity, though the side effect of curing the paralysis means that it must be used carefully in battle. Smelling-Salts is not among the most commonly used moves but can be highly effective in specific situations within both casual and competitive play.

Effect

Inflicts regular damage. If the target is paralyzed, this move has double power, and the target is cured of its paralysis.

Short Effect: If the target is paralyzed, inflicts double damage and cures the paralysis.

Inflicts regular damage. If the target is paralyzed, this move has double power, and the target is cured of its paralysis.

Game Descriptions

Powerful against paralyzed foes, but also heals them.

Powerful against paralyzed foes, but also heals them.

Doubly effective on a paralyzed foe, but it also cures the foe’s paralysis.

This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however.

This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however.

This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however.

This attack inflicts double damage on a target with paralysis. It also cures the target’s paralysis, however.

This attack inflicts double damage on a target with paralysis. It also cures the target’s paralysis, however.

This attack inflicts double damage on a target with paralysis. This also cures the target’s paralysis, however.

This attack inflicts double damage on a target with paralysis. This also cures the target’s paralysis, however.

This attack’s power is doubled when used on a target with paralysis. This also cures the target’s paralysis, however.

This attack’s power is doubled when used on a target with paralysis. This also cures the target’s paralysis, however.

This attack’s power is doubled when used on a target with paralysis. This also cures the target’s paralysis, however.

This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Move Details

  • Power 70
  • Accuracy 100%
  • PP 10
  • Priority 0
  • Damage Class Physical
  • Generation Generation III
  • Category Damage