High Jump Kick is a Fighting-type move with 130 power and 90% accuracy. If the move misses, the user takes crash damage equal to half of its maximum HP. High Jump Kick is known for its high risk and high reward, making it a favorite among competitive players who use it strategically for its significant damage potential. Originating in Generation I, it has increased in power over the generations, making it a formidable attack when it hits, but potentially costly when it doesn't.
Inflicts regular damage. If this move misses, is blocked by protect or detect, or has no effect, the user takes damage equal to half of its max HP rounded down. This move cannot be used while gravity is in effect.
Short Effect: If the user misses, it takes half the damage it would have inflicted in recoil.
Inflicts regular damage. If this move misses, is blocked by protect or detect, or has no effect, the user takes damage equal to half of its max HP rounded down. This move cannot be used while gravity is in effect.