Camouflage is a Normal-type status move with no power and no accuracy because it does not deal damage. When used, Camouflage changes the user's type to match the terrain of the current battle environment. For example, in Grassy Terrain, the user becomes Grass-type; in Electric Terrain, it becomes Electric-type, and so on. If there is no special terrain, the type change will depend on the specific location in the game, such as becoming Rock-type in caves or Water-type on the ocean. Camouflage adds a strategic layer to battles, allowing the user to potentially gain advantageous type matchups or resistances based on the transformed type. However, it is less frequently seen in competitive play due to the unpredictability and situational nature of the move.
User's type changes according to the terrain. Terrain | New type -------------- | -------------- Building | normal Cave | rock Desert | ground Grass | grass Mountain | rock Ocean | water Pond | water Road | ground Snow | ice Tall grass | grass In Pokémon Battle Revolution: Terrain | New type -------------- | -------------- Courtyard | normal Crystal | rock Gateway | water Magma | rock Main Street | normal Neon | normal Stargazer | rock Sunny Park | grass Sunset | ground Waterfall | grass
Short Effect: User's type changes to match the terrain.
User's type changes according to the terrain. Terrain | New type -------------- | -------------- Building | normal Cave | rock Desert | ground Grass | grass Mountain | rock Ocean | water Pond | water Road | ground Snow | ice Tall grass | grass In Pokémon Battle Revolution: Terrain | New type -------------- | -------------- Courtyard | normal Crystal | rock Gateway | water Magma | rock Main Street | normal Neon | normal Stargazer | rock Sunny Park | grass Sunset | ground Waterfall | grass