Acupressure

Normal

Summary

Acupressure is a non-damaging Normal-type move with no power or accuracy value since it does not deal direct damage or require a hit chance. When used, Acupressure randomly boosts one of the user's stats by two stages. This can include Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, or Evasion. It is a move that can provide significant strategic advantage, especially in battles where stat boosts can turn the tide. Due to its unpredictable nature, it is most effective on Pokémon that can benefit from any of the possible stat increases.

Effect

Raises one of the target's stats by two stages. The raised stat is chosen at random from any stats that can be raised by two stages. If no stat is eligible, this move will fail. If the target has a substitute, this move will have no effect, even if the user is the target. This move cannot be copied by mirror move.

Short Effect: Raises one of a friendly Pokémon's stats at random by two stages.

Raises one of the target's stats by two stages. The raised stat is chosen at random from any stats that can be raised by two stages. If no stat is eligible, this move will fail. If the target has a substitute, this move will have no effect, even if the user is the target. This move cannot be copied by mirror move.

Game Descriptions

The user applies pressure to stress points, sharply boosting one of its stats.

The user applies pressure to stress points, sharply boosting one of its stats.

The user applies pressure to stress points, sharply boosting one of its stats.

The user applies pressure to stress points, sharply boosting one of its stats.

The user applies pressure to stress points, sharply boosting one of its stats.

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

The user applies pressure to stress points, sharply boosting one of its or its allies' stats.

The user applies pressure to stress points, sharply boosting one of its or its allies' stats.

Move Details

  • Power
  • Accuracy
  • PP 30
  • Priority 0
  • Damage Class Status
  • Generation Generation IV
  • Category Unique