Magnet-Pull

Magnet Pull is an ability primarily associated with Steel-type Pokémon that can exert a magnetic force to trap opposing Steel-type Pokémon on the battlefield.

Effects

  1. Trapping Mechanic: Magnet Pull prevents Steel-type opponents from switching out or fleeing during battle unless they use an item or move that facilitates switching, such as a Shed Shell, Baton Pass, U-turn, or Volt Switch.
  2. Strategic Advantage: This ability is particularly useful for taking down restrictive or bulky Steel-type Pokémon by trapping them and exploiting their weaknesses with other targeted moves.

Gameplay Implications

  1. Team Composition: Players often use Magnet Pull in combination with Pokémon that can effectively counter Steel-types. For instance, using Magnet Pull with a Pokémon that knows Fire, Fighting, or Ground-type moves can turn a problematic Skarmory or Ferrothorn into an easy victim.
  2. Competitive Play: In competitive formats, Magnet Pull can significantly shape team strategies. Players must be

Effects

Flavor Texts

Pokémon with the Magnet-Pull ability

magnemite
Magnemite

81 - Electric, Steel

magneton
Magneton

82 - Electric, Steel

nosepass
Nosepass

299 - Rock

magnezone
Magnezone

462 - Electric, Steel

probopass
Probopass

476 - Rock, Steel

meltan
Meltan

808 - Steel

geodude-alola
Geodude-Alola

10109 - Rock, Electric

graveler-alola
Graveler-Alola

10110 - Rock, Electric

golem-alola
Golem-Alola

10111 - Rock, Electric