Tentacruel Species

Tentacruel Varieties

tentacruel
Tentacruel

73 - Water, Poison

Flavor Text Entries

  • Red: The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
  • Blue: The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
  • Yellow: Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.
  • Gold: Its 80 tentacles absorb water and stretch almost endlessly to CON­ STRICT its prey and enemies.
  • Silver: In battle, it extends all 80 of its tentacles to entrap its oppo­ nent inside a poisonous net.
  • Crystal: When its 80 feel­ ers absorb water, it stretches to become like a net to entangle its prey.
  • Ruby: TENTACRUEL has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This POKéMON’s outburst creates rough waves around it.
  • Sapphire: TENTACRUEL has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles and weakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time.
  • Emerald: It lives in complex rock formations on the ocean floor and traps prey using its 80 tentacles. Its red orbs glow when it grows excited or agitated.
  • Firered: It has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain.
  • Leafgreen: The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
  • Diamond: With 80 tentacles for ensnaring victims, it prevents escape until the prey is weakened by poison.
  • Pearl: It alerts others to danger by stridently flashing the red orbs on its head.
  • Platinum: It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
  • Heartgold: Its 80 tentacles absorb water and stretch almost endlessly to constrict its prey and enemies.
  • Soulsilver: In battle, it extends all 80 of its tentacles to entrap its opponent inside a poisonous net.
  • Black: It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
  • White: It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
  • Black-2: It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
  • White-2: It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
  • X: The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
  • Y: It has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain.
  • Omega-Ruby: Tentacruel has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This Pokémon’s outburst creates rough waves around it.
  • Alpha-Sapphire: Tentacruel has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles and weakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time.
  • Sun: Normally, it has 80 poisonous tentacles. The longer one has been alive, the fewer tentacles it will have.
  • Moon: Although these Pokémon are rare, when a large outbreak of them occurs, all fish Pokémon disappear from the surrounding sea.
  • Ultra-Sun: It fires off ultrasonic waves from its red orbs to weaken its prey, and then it wraps them up in its 80 tentacles.
  • Ultra-Moon: It communicates with others of its kind by lighting up the red orbs on its head. When the orbs are blinking, it’s a warning sign.
  • Lets-Go-Pikachu: Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.
  • Lets-Go-Eevee: Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.
  • Sword: When the red orbs on Tentacruel’s head glow brightly, watch out. The Pokémon is about to fire off a burst of ultrasonic waves.
  • Shield: Its 80 tentacles can stretch and shrink freely. Tentacruel ensnares prey in a net of spread-out tentacles, delivering venomous stings to its catch.
  • Legends-Arceus: It has 80 tentacles, each with a venomous tip. These tentacles are also extendible, lengthening when Tentacruel attempts to catch prey. Use caution.