Heal Block is a Psychic-type move with no power and 100% accuracy. Instead of dealing damage, Heal Block prevents the target from using moves, Abilities, or held items that would normally recover HP for five turns. This move is particularly strategic in competitive play, as it can severely disrupt opponents who rely on healing moves or Abilities like Recover, Roost, or Regenerator. Heal Block can also prevent the activation of held items like Leftovers, eliminating passive recovery strategies and forcing opponents to rethink their approach during battle.