Weakness Policy is a held item in the Pokémon series that activates under specific conditions during battle. When the holder of a Weakness Policy is hit by a super-effective move, the item triggers and sharply boosts the Pokémon's Attack and Special Attack stats by two stages each. This significant increase in offensive capabilities can turn the tide of a battle, making it a valuable asset for certain strategies.
Effects: - Activation Condition: The item activates when the holder is hit by a move that is super-effective against it. - Stat Boosts: Upon activation, the holder's Attack and Special Attack stats are increased by two stages, effectively a 100% increase in both stats. - Single Use: Weakness Policy can only be activated once per battle, after which it is consumed.
Interesting Facts: 1. Tactical Use in Battles: Pokémon that are naturally bulky or have ways to increase their defenses (e.g., through abilities like Sturdy or moves like Protect
Held: When the holder is hit by a super effective move, its Attack and Special Attack raise by two stages.
Short Effect: Held: When the holder is hit by a super effective move, its Attack and Special Attack raise by two stages.
Held: When the holder is hit by a super effective move, its Attack and Special Attack raise by two stages.
Fling Power: 80
| Generation | Game Index |
|---|---|
| Generation VI | 639 |
| Generation VII | 639 |
| Generation VIII | 639 |