TM63 is the Technical Machine for the move Embargo in the Pokémon series. When a Pokémon uses Embargo, it prevents the target from using any held items or gaining the effects of those items for five turns. This can be a strategic move in battles, as it can hinder opponents that rely heavily on items for recovery, power boosts, or other advantages.
Effects: - Move Name: Embargo - PP (Power Points): 15 (max 24) - Type: Dark - Category: Status - Effect Duration: 5 turns
Additional Information: - Competitions and Strategies: Embargo can be particularly useful in competitive play to disrupt strategies that depend on items like Leftovers, Choice Specs, or Focus Sash. By nullifying these items, players can gain a tactical advantage. - Game Mechanics: While Embargo is active, trainers are also unable to use items from their bag on the affected Pokémon
Teaches Embargo to a compatible Pokémon.
Short Effect: Teaches Embargo to a compatible Pokémon.
Teaches Embargo to a compatible Pokémon.
| Generation | Game Index |
|---|---|
| Generation IV | 390 |
| Generation V | 390 |
| Generation VI | 390 |
| Generation VII | 390 |
| Generation VIII | 390 |