Tm19

tm19 Sprite

Summary

TM19 (Technical Machine 19) is an item in the Pokémon series used to teach a specific move to compatible Pokémon. The move associated with TM19 has varied across different generations of the Pokémon games:

  1. Generation I - TM19 teaches Seismic Toss, a Fighting-type move that deals damage equal to the user's level. This move is particularly useful because it provides guaranteed damage regardless of the user's Attack stat, making it valuable for Pokémon with low offensive stats but high level.

  2. Generation II through IV - TM19 teaches Giga Drain, a Grass-type move that deals damage and restores the user's HP by 50% of the damage dealt. This move is especially useful for Grass-type Pokémon and provides both offensive capabilities and sustain during battles.

  3. Generation V - TM19 is associated with Telekinesis, a Psychic-type move that makes the target float for three turns, making it immune to Ground-type moves and susceptible to Flying-type

Effect

Teaches Giga Drain to a compatible Pokémon.

Short Effect: Teaches Telekinesis to a compatible Pokémon. (Gen IV & III & II: Giga Drain Gen I: Seismic Toss)

Teaches Giga Drain to a compatible Pokémon.

Game Descriptions

Recovers half the HP of the damage this move inflicts.

Recovers half the HP of the damage this move inflicts.

A harsh attack that absorbs half the damage it inflicted to restore HP.

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

The user makes the target float with its psychic power. The target is easier to hit for three turns.

The user makes the target float with its psychic power. The target is easier to hit for three turns.

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

The user creates a protective field that prevents status conditions for five turns.

Item Details