Tm07

tm07 Sprite

Summary

TM07 (generally referring to Hail in Generations III through VII and Protect in Generation VIII) is a Technical Machine (TM) in the Pokémon series that allows a Pokémon to learn a specific move. The move associated with TM07 changes depending on the generation of the game being played.

Hail (Generations III-VII): - Effect: When used, Hail creates a weather condition that lasts for five turns (eight turns if the Pokémon is holding an Icy Rock). During Hail, all Pokémon that are not Ice-type take damage at the end of each turn, typically 1/16th of their maximum HP. Hail also benefits certain abilities and moves. For example, the abilities Ice Body and Snow Cloak are activated during Hail, and moves like Blizzard gain perfect accuracy. - Utility in Competitive Play: Hail can be strategically used to chip away at the opponent's team while benefiting Ice-types and Pokémon with abilities that are activated during

Effect

Teaches Hail to a compatible Pokémon.

Short Effect: Teaches Hail to a compatible Pokémon. (Gen II: Zap Cannon Gen I: Horn Drill)

Teaches Hail to a compatible Pokémon.

Game Descriptions

Summons a hailstorm that hurts all types except ICE.

Creates a hailstorm that damages all types except ICE.

A hailstorm lasting five turns damages all POKéMON except the ICE-type.

Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.

Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.

Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.

Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.

Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Item Details