Tm06

tm06 Sprite

Summary

TM06 is a Technical Machine in the Pokémon series, known for teaching the move "Toxic." Toxic is a Poison-type status move that inflicts the target with toxic poison. Unlike regular poison, toxic poison causes increasing damage each turn, starting at 1/16th of the target's maximum HP and doubling each subsequent turn. This makes it a highly strategic move in both offensive and defensive play, effectively putting a timer on the opposing Pokémon's viability in battle.

Toxic has wide distribution, meaning an extensive variety of Pokémon can learn it, regardless of their type. This flexibility allows many defensive and stall-oriented Pokémon, such as Skarmory, Chansey, and Gliscor, to wear down opponents while maintaining their own defenses. The move is particularly devastating against bulky opponents that rely on their high HP and defense stats to outlast other attacks.

Historically, TM06 has been available in multiple generations of Pokémon games. In early generations, acquiring TM06 typically required key progression

Effect

Teaches Toxic to a compatible Pokémon.

Short Effect: Teaches Toxic to a compatible Pokémon.

Teaches Toxic to a compatible Pokémon.

Game Descriptions

Poisons the foe with a toxin that gradually worsens.

Poisons the foe with a toxin that gradually worsens.

A move that badly poisons the foe. Its poison damage worsens every turn.

A move that leaves the foe badly poisoned. This poison damage worsens every turn.

A move that leaves the foe badly poisoned. This poison damage worsens every turn.

A move that leaves the foe badly poisoned. This poison damage worsens every turn.

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

The user flies up into the sky and then strikes its target on the next turn.

Item Details