Tm05

tm05 Sprite

Summary

TM05 (Technical Machine 05)

TM05 is a versatile item within the Pokémon series that allows Pokémon to learn specific moves they might not learn naturally via leveling up. The move contained in TM05 has varied across different generations of the Pokémon games, reflecting the evolving mechanics and strategies within each game.

Generational Breakdown:

  1. Generation I (Red/Blue/Yellow) through Generation II (Gold/Silver/Crystal): TM05 contains the move Mega Kick, a high-power Normal-type move that offers significant damage potential at the cost of lower accuracy.

  2. Generation III (Ruby/Sapphire/Emerald) and Generation IV (Diamond/Pearl/Platinum): TM05 teaches the move Roar, a status move that forces the target to switch out, useful for phasing opponents and disrupting their strategy.

  3. Generation V (Black/White): TM05 becomes Roar once again, continuing its use as

Effect

Teaches Roar to a compatible Pokémon.

Short Effect: Teaches Roar to a compatible Pokémon. (Gen I: Mega Kick)

Teaches Roar to a compatible Pokémon.

Game Descriptions

A savage roar that makes the foe flee to end the battle.

A savage roar that makes the foe flee to end the battle.

The foe is made to switch out with an ally. In the wild, the battle ends.

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

The target is scared off and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

The target is punched with an electrified fist. This may also leave the target with paralysis.

Item Details