Repel

repel Sprite

Summary

Repel is an item in the Pokémon series that prevents wild Pokémon encounters for a certain number of steps when used. Specifically, it prevents encounters with wild Pokémon whose levels are lower than the level of the first Pokémon in the player's party. The standard Repel lasts for 100 steps.

Repel is commonly used by players to avoid battles with weak wild Pokémon while traveling through caves, forests, or long routes where constant encounters could be time-consuming and irritating. This makes it an essential item for efficient exploration and reduces the need for battles when the player's Pokémon may already be weakened or when the player aims to conserve time.

There are also more potent variants of Repel: Super Repel and Max Repel. Super Repel lasts for 200 steps, while Max Repel lasts for 250 steps, offering greater effectiveness and convenience at higher costs.

Interesting facts about Repel include: 1. Repels do not affect Shiny Pokémon appearances. If the player is using

Effect

Used outside of battle : Trainer will skip encounters with wild Pokémon of a lower level than the lead party Pokémon. This effect wears off after the trainer takes 100 steps.

Short Effect: For 100 steps, prevents wild encounters of level lower than your party’s lead Pokémon.

Used outside of battle : Trainer will skip encounters with wild Pokémon of a lower level than the lead party Pokémon. This effect wears off after the trainer takes 100 steps.


Fling Information

Fling Power: 30

Game Descriptions

Repels weak wild POKéMON for 100 steps.

Repels weak wild POKéMON for 100 steps.

Prevents weak wild POKéMON from appearing for 100 steps.

An item that prevents weak wild Pokémon from appearing for 100 steps after its use.

An item that prevents weak wild Pokémon from appearing for 100 steps after its use.

An item that prevents weak wild Pokémon from appearing for 100 steps after its use.

An item that prevents weak wild Pokémon from appearing for 100 steps after its use.

An item that prevents weak wild Pokémon from appearing for 100 steps after its use.

An item that prevents any low-level wild Pokémon from jumping out at you for 100 steps after its use.

An item that prevents any low-level wild Pokémon from jumping out at you for a while.

An item that prevents any low-level wild Pokémon from jumping out at you for a while.

An item that drives away wild Pokémon so you won’t encounter them for a short time.

An item that prevents any low-level wild Pokémon from jumping out at you for a while.

Item Details