Hm08

hm08 Sprite

Summary

HM08 (Dive) is a Hidden Machine in the Pokémon series that allows a Pokémon to use the move Dive outside of battle and in combat scenarios. Here are the detailed attributes and uses of this item:

Effects: - Outside of Battle: When a Pokémon has learned Dive via HM08, it can be used to dive underwater at specific dark patches on the water's surface. This feature is commonly used in certain regions like Hoenn to explore underwater routes and find hidden items or secret areas that are not accessible from the surface. - In Battle: Dive is a two-turn move. On the first turn, the user dives underwater, becoming semi-invulnerable and avoiding most attacks. On the second turn, it resurfaces to attack the opponent. The move has a base power of 80 and is of Water-type.

Interesting Facts: 1. Generational Changes: HM08 and the move Dive were introduced in Pokémon Ruby and Sapphire. While Dive remained a

Effect

Teaches Rock Climb to a compatible Pokémon.

Short Effect: Teaches a move to a compatible Pokémon. (Gen IV: Rock Climb Gen III: Dive)

Teaches Rock Climb to a compatible Pokémon.

Game Descriptions

Dives underwater the 1st turn, then attacks next turn.

Dives underwater the 1st turn, then attacks next turn.

The user dives underwater on the first turn and strikes next turn.

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Item Details

Game Appearances

Generation Game Index
Generation III 346
Generation IV 427