Enigmatic Card is a held item in Pokémon introduced in Generation VIII. Its primary effect is to activate when the holder is hit by a super effective move. When triggered, the Enigmatic Card consumes itself and reduces the damage from that specific super effective move by half. This effect can be particularly useful in prolonging the longevity of Pokémon that have key weaknesses, providing an extra layer of defense during critical moments in battle.
Other interesting facts about the Enigmatic Card include its strategic versatility in competitive play. By equipping a Pokémon with this item, players can mitigate the risk from otherwise devastating attacks, giving them a chance to turn the tide in a battle. It also adds a level of unpredictability, as opponents may not anticipate the reduced damage, potentially leading to surprise survivals and counterattacks.
Furthermore, the Enigmatic Card integrates seamlessly into the meta-game, especially for Pokémon with multiple types. For instance, a Pokémon like Dragonite, which is weak to Ice and
Unlocks Looker’s motel room on Route 8.
Short Effect: Unlocks Looker’s motel room on Route 8.
Unlocks Looker’s motel room on Route 8.
| Generation | Game Index |
|---|---|
| Generation VII | 860 |
| Generation VIII | 860 |