Eject Button is a one-time-use held item in the Pokémon series that triggers under specific battle conditions. When a Pokémon holding an Eject Button takes damage from an opposing Pokémon, it switches out immediately after the damage is resolved, allowing the player to choose a replacement Pokémon from their team. This switch happens before any other effects, like status changes or ability activations, can take place.
Effects: 1. Automatic Switching: The primary effect is to force the holder to switch out once it has taken any damage from an attack, be it physical or special. 2. Battle Strategy: It can be used to preserve key Pokémon from further damage, disrupt the opponent's strategy, or bring in a more advantageous Pokémon without using a turn to manually switch.
Interesting Facts: 1. Strategic Uses: Often seen in competitive play, the Eject Button can be a part of intricate strategies. For instance, it can enable the user to bring in a specific Pokémon
Held : When the holder takes damage directly from a move and does not faint, it switches out for another non-fainted Pokémon in its party, as chosen by the Trainer. This effect does not activate if another effect prevents the holder from switching out.
Short Effect: Held: When the holder takes damage from a move, it switches out for a party Pokémon of the Trainer’s choice.
Held : When the holder takes damage directly from a move and does not faint, it switches out for another non-fainted Pokémon in its party, as chosen by the Trainer. This effect does not activate if another effect prevents the holder from switching out.
Fling Power: 30
| Generation | Game Index |
|---|---|
| Generation V | 547 |
| Generation VI | 547 |
| Generation VII | 547 |
| Generation VIII | 547 |