Volt-Absorb

Summary

Volt Absorb is a Pokémon ability introduced in Generation III.

Effect:

  • When hit by an Electric-type move, the Pokémon with this ability heals for 1/4 of its maximum HP, negating any damage or effects of the move.
  • This ability also works with non-damaging Electric-type moves like Thunder Wave, preventing status conditions such as paralysis.
  • Does not activate if the Pokémon is Ground-type and immune to Electric moves due to type interactions. Additionally, Electric moves bypass the Pokémon's Substitute.
  • Works even if the Pokémon is affected by Ingrain or Heal Block, but it will not activate if the Pokémon is protected by moves like Protect or Detect.

In Battle:

  • Provides significant defensive utility by granting immunity to Electric-type moves and healing the user.
  • Effective for switching into Electric-type attacks, allowing strategic health recovery and creating opportunities for tactical play.
  • Can shift momentum in battles by neutralizing key Electric-type threats and providing sustainability.
  • Synergizes well with Pokémon that can bait Electric-type moves, creating opportunities for healing and counterattacks.

Pokémon with this Ability:

  • Jolteon (standard ability)
  • Lanturn (standard ability)
  • Thundurus (Hidden Ability)
  • Chinchou (standard ability)
  • Raichu (Hidden Ability, Alolan form)

Competitive Use:

  • Widely appreciated in competitive play for its ability to neutralize Electric-type threats and sustain the Pokémon's health in battle.
  • Often seen on Electric-type Pokémon, providing them with an immunity to their own type's weaknesses.
  • Can be used strategically to absorb Electric-type moves aimed at teammates in doubles or multi-battle formats, providing team support.
  • Valuable in environments with prevalent Electric-type moves, providing a tactical edge and enhancing team durability.

Interesting Facts:

  • Volt Absorb is one of the few abilities that not only provides immunity but also heals the user, making it a highly desirable trait.
  • Despite its introduction in Generation III, it has maintained relevance and utility across subsequent generations due to the prevalence of Electric-type moves.
  • The ability's healing effect can be visually represented in the games by a brief animation showing the Pokémon regaining health when struck by an Electric-type move.
  • In the Pokémon anime, Pokémon with Volt Absorb are often depicted as skillfully absorbing and nullifying Electric attacks, showcasing their unique defensive capabilities.

Effects

Flavor Texts

Pokémon with the Volt-Absorb ability

jolteon
Jolteon

Types: Electric

chinchou
Chinchou

Types: Water, Electric

lanturn
Lanturn

Types: Water, Electric

minun
Minun

Types: Electric

pachirisu
Pachirisu

Types: Electric

zeraora
Zeraora

Types: Electric

dracozolt
Dracozolt

Types: Electric, Dragon

arctozolt
Arctozolt

Types: Electric, Ice

pawmo
Pawmo

Types: Electric, Fighting

pawmot
Pawmot

Types: Electric, Fighting

wattrel
Wattrel

Types: Electric, Flying

kilowattrel
Kilowattrel

Types: Electric, Flying

thundurus-therian
Thundurus-Therian

Types: Electric, Flying