Summary
                    
                
                
                    Color Change is a Pokémon ability introduced in Generation III.
Effect:
- Changes the user's type to that of a damaging move it is hit by
 
- If the Pokémon has two types, both are overridden by the new type
 
- Only activates when the Pokémon takes direct damage from a move
 
- Does not activate if the move is blocked by a Substitute or deals indirect damage
 
- Only the last hit of a multi-hit move changes the type
 
- Does not activate on Shadow-type moves in Pokémon Colosseum and XD: Gale of Darkness
 
In Battle:
- Provides defensive versatility by adapting the Pokémon's type to incoming attacks
 
- Can make the Pokémon resistant to subsequent attacks of the same type
 
- Can potentially result in unfavorable type changes, depending on the opponent's moveset
 
- Works best with careful prediction and knowledge of the opponent's move types
 
- Makes the user less predictable, as opponents need to adapt their strategies
 
Pokémon with this Ability:
- Kecleon (standard ability)
 
Competitive Use:
- Offers situational utility by potentially gaining resistances or immunities
 
- Requires skillful play to maximize its benefits due to unpredictable type changes
 
- Best used in formats where opponents have limited move types
 
- Can be a double-edged sword, as opponents can exploit the type change
 
- Not commonly seen in high-level competitive play due to its unpredictable nature
 
Interesting Facts:
- Kecleon's design is based on a chameleon, which ties into the ability's theme of changing colors
 
- The ability reflects Kecleon's natural adaptability and camouflage skills
 
- Despite its unique effect, it remains a niche ability due to the potential drawbacks of unexpected type changes
 
- Color Change is often highlighted in Pokémon media for its thematic and visual appeal